.{
    // This is the default name used by packages depending on this one. For
    // example, when a user runs `zig fetch --save <url>`, this field is used
    // as the key in the `dependencies` table. Although the user can choose a
    // different name, most users will stick with this provided value.
    //
    // It is redundant to include "zig" in this name because it is already
    // within the Zig package namespace.
    .name = .zig_raylib_gamedev,

    // This is a [Semantic Version](https://semver.org/).
    // In a future version of Zig it will be used for package deduplication.
    .version = "0.0.0",

    // Together with name, this represents a globally unique package
    // identifier. This field is generated by the Zig toolchain when the
    // package is first created, and then *never changes*. This allows
    // unambiguous detection of one package being an updated version of
    // another.
    //
    // When forking a Zig project, this id should be regenerated (delete the
    // field and run `zig build`) if the upstream project is still maintained.
    // Otherwise, the fork is *hostile*, attempting to take control over the
    // original project's identity. Thus it is recommended to leave the comment
    // on the following line intact, so that it shows up in code reviews that
    // modify the field.
    .fingerprint = 0x56f58111c08068d4, // Changing this has security and trust implications.

    // Tracks the earliest Zig version that the package considers to be a
    // supported use case.
    .minimum_zig_version = "0.14.1",

    // This field is optional.
    // Each dependency must either provide a `url` and `hash`, or a `path`.
    // `zig build --fetch` can be used to fetch all dependencies of a package, recursively.
    // Once all dependencies are fetched, `zig build` no longer requires
    // internet connectivity.
    .dependencies = .{
        .raylib_zig = .{
            .url = "git+https://github.com/Not-Nik/raylib-zig?ref=devel#e8167c2e560402510220fdf419afbc7c2fc51e5d",
            .hash = "raylib_zig-5.6.0-dev-KE8REIouBQDbt-DSHmhUc9YFjJ_pFUS5tvRDPnBzsMdU",
        },
        .zlua = .{
            .url = "git+https://github.com/natecraddock/ziglua?ref=zig-0.14.0#891945ef9c2bffcd06050c4836d414428ed7d95a",
            .hash = "zlua-0.1.0-hGRpC2rgBACFhBjc9s9dGN37ZaTu7rNVZZqduwitv4O7",
        },
        .entt = .{
            .url = "git+https://github.com/prime31/zig-ecs#450e9a322ea9087ffc6d471648a371f50067b55b",
            .hash = "entt-1.0.0-qJPtbOrVAgCbPkX-YI7ERLt_4ACkKiSDSNQAc-6YlxFr",
        },
        .zflecs = .{
            .url = "git+https://github.com/zig-gamedev/zflecs.git#4294dd32d898b786388d2412843e96c67ed273d4",
            .hash = "zflecs-0.2.0-dev-1PN3yq5gNgAlzG5i6NiSb7bWe17F3_pW0TO75vTUYWEr",
        },
        .zgui = .{
            .url = "git+https://github.com/zig-gamedev/zgui#ca4f1b806e4a76a2ec84665e4b3a73aeafd99763",
            .hash = "zgui-0.6.0-dev--L6sZIbqaAA2p8yWoG9DHYCXeuMCYXVuuTpXGpEeK4GB",
        },
        .rlImGui = .{
            .url = "https://github.com/raylib-extras/rlImGui/archive/ceceffd5e8148d4781f5f58cffe1641cf50f8f68.zip",
            .hash = "N-V-__8AAHLSXgDx9IjOEPTx6GUYrKUDbdMcooIn-WFmnY3a",
        },
    },
    .paths = .{
        "build.zig",
        "build.zig.zon",
        "src",
        // For example...
        //"LICENSE",
        //"README.md",
    },
}
